Mar 28, 2023
Ever wanted to know what it takes to create a TV pilot? In this
special episode, Anne is joined by Scott & Miranda Parkin to
discuss Comet Casino. Comet Casino is a story centered around found
family. It talks about those relationships & friendships that grow
so near and dear that they feel like family. Scott & Miranda voice
two of the characters, but were heavily involved in the creation of
the show. From planning out the story to animating, Miranda was in
charge and excited about this mid-century modern tale. After two
year, the pilot episode is ready & shipped out to all the right
people. So what’s next for the duo? There may be more planning,
creating, and meeting taking in their future…but you have to listen
up to hear the whole story.
Transcript
It’s time to take your business to the next level, the BOSS level!
These are the premiere Business Owner Strategies and Successes
being utilized by the industry’s top talent today. Rock your
business like a BOSS, a VO BOSS! Now let’s welcome your host, Anne
Ganguzza.
Anne: Hey everyone, welcome to the VO BOSS podcast. I'm your host,
Anne Ganguzza, and today I am so excited and pumped to have the
Comet Casino team here with us, special guests Scott and Miranda
Parkin. You guys, welcome to the show. Thank you so much.
Yay!
Scott: Thank you so much for having me. You were an early supporter
of this.
(inaudible)
merch on your show, you donated money, and now we're in the pitch
phase. So we really owe a great debt of gratitude to the VO
BOSS.
Miranda: Yeah, seriously.
Anne: Well, thank you. Thank you. I mean, it's not hard to support
and love what you guys are doing. So for those BOSSes out there who
may not be familiar with the famous Comet Casino team, I thought we
would start with a little bit of an introduction of each of you so
that the BOSSes can get to know you a little bit better. So let's
start with Scott,‘cause
he's older.
(laughs)
So Scott, I mean actor, amazing improv instructor, voice actor, I
mean everything. Tell us how you got started in the industry and
where it's going
(laughs)
and your life.
Miranda: And your social security number.
Anne: Yes.
Scott: No, that's horrible. That's horrible advice. I'm from
Sacramento, California, and I started in radio when I was in
college. I interned at KCAP, the home of rock. When I was around
20, 18, 19 in that sort of range, I was able to weasel my way onto
the air with a guy named Kevin Anderson. He got fired, but he made
a tape of the time we were together, sent it to Tulsa, Oklahoma.
They had us come out for an audition. They asked me if I'd ever
been to Oklahoma. And at the time I said, uh, the furthest east
I've been is the Nevada side of Heavenly Valley, dude. And that is
literally how we all spoke in Northern California. You were more
like this, like, are you gonna put change on your car before you go
to Tahoe?
Went out there to Oklahoma and did that. And then I got fired
again. Came back to Sacramento, got a gig in Dallas, was there for
11 years, got married, got — moved to Los Angeles in, I wanna
say
‘98.
Had a kid in 2000, got divorced in 2003, done voiceover and writing
for television and acting, and I always say you gotta hit it from
every angle possible, so I'll do most of the stuff that they'll pay
creative wise. So Miranda's been raised on TV sets and in voiceover
lobbies and all that. And she started in the business when she was
about five.
Miranda: Pretty crazy.
Anne: So, yeah. So Miranda, let's talk about that because you did
grow up in the business. Yeah. I'm so excited again to actually see
you and talk with you. And so tell us how you kind of got started,
and was this something that, because you were around it for all the
time when you were small, is it something that you loved right
away, or did you kind of grow into it?
Miranda: Well, I mean, I feel like I loved it first because I was
like, oh, I just really love reading. Like I love reading out loud.
Like that very much fun.
Scott: Nerd!
Miranda: Shut up.
Anne: That was me too. That was me too.
Scott: Yeah.
Miranda: I liked reading out loud. So when they were like,
“hey,
do you wanna read this thing out loud,” a little five year old? And
I was like, yeah, of course I wanna read that thing out loud. So I
did. And then I was like, oh, oh, they like it when I do that.
That's cool. I like that. You know, I was five, so I didn't really
know, but it just made me feel happy, you know? Like I've always
loved reading out loud. And then I got paid to talk about SeaWorld,
and I'm like, I love animals and I love talking about whales, like
of course I, I'm gonna do that.
Anne: Was this when you were five or a little bit later
on?
Miranda: A little bit later on because I started when I was five,
and then it was kind of went until eight or nine I think. I think
nine was when I, I got the
--
Scott: When the hammer got dropped.
Miranda: Yeah. Yeah. I got the job of, uh, Lucy in a direct to DVD
Peanuts movie. And my mom was like, no, you can't do that. So I was
like, oh, alright. I really like reading out loud. I really like
the Peanuts.
Scott: But her dad was a voiceover actor, and anything that had
something to do with me was
--
Anne: Ah.
Scott: Yeah.
Anne: Okay. So there's the six degrees here I think because you
said Lucy, right? You read for the —
Miranda: Right.
Anne: Okay. So my maiden name is Lucy. Okay?
Scott: Excellent. Is that true?
Anne: Yes, it's very true. It's very, because people called me Miss
Lucy when I was a teacher, and then they would sing, Miss Lucy had
a steamboat. The steamboat had a bell. Exactly.
Scott: I forgot you were a teacher. My mom was a teacher for 35
years. I have I have so many teachers throughout our
family.
Anne: Well, so that's number one. And number two is that when I was
young, when I was about six, when I was in kindergarten, I love to
read out loud as well. And here's where my claim to fame, my
creative claim to fame is that I wrote books. I wrote books about
Nibbles the Rabbit. And as a kindergartner, I read them to the
first graders. So that's my claim to fame. I mean, I
--
Miranda: Kind of a power move.
Anne: I mean, so Miranda, if I could only be half as good of, and I
illustrated and wrote, and you know what I mean? Which is, that's
incredible.
Miranda: That's, that's amazing.
Anne: You do everything. And so I just feel like the apple doesn't
far fall from the tree there, I think; the writer, artist, voice
actor, actor.
Scott: I can't draw a stick figure without uh, without help.
So.
Miranda: That's true. He can draw a palm tree and a lightning
bolt.
Anne: There you go. Very good.
Scott: And I can draw an oak tree too though.
Miranda: And an oak tree. Oak tree. Sorry, forgot about that. One
of the three.
Scott: Yeah.
Anne: I got good at drawing a rabbit as a kindergarten. But other
than that
--
Miranda: Nibbles the rabbit.
Anne: — that's kind of where it stopped. Although I always was in
awe of people who could draw. And so I want to actually talk about
Comet Casino because that's really why I wanted to bring you here
so that we can talk about the whole process. Because BOSSes out
there, if you're listening, the whole concept of Comet Casino is
BOSS from start to as it evolves. Because you have encompassed all
areas of the creative arts, all areas of funding, of marketing, of
starting something and seeing it grow and seeing it evolve. So I
love the evolution of Comet Casino. So before we do that, let me
show the BOSSes a little preview of what we have here. So let's do
this first.
Scott: Can we set it up real quick?
Anne: Yeah. Let, we're gonna set it up right
now.
Scott: This is not a trailer. There's no voiceover or anything like
that. This is the first 90 seconds of the pilot, and the shuttle
attendant is the lovely great Delisle Griffin. And we love it. And
so you get an idea of where our story takes place, who are the
principals, and what's going on in the first 90 seconds. The whole
thing, the whole pilot presentation is just over 10 minutes. There
you go.
Miranda: Yeah, there we go.
Anne: All right. We're gonna give you guys the first 90 seconds.
All right. Here we go.
>> Attention passengers. We will be landing shortly on
Luparif Omari, please return to your seats. If you've morphed
during the flight, please regenerate and buckle up. Okay? And
remember, as long as you look like you're gambling, they gotta keep
bringing you drinks. Good luck.
>> Luparif Omari. Everybody knows it as the loop. Number one
adult playground in the galaxy and the armpit of the fucking
universe. Everyone is thrilled when they get here and broken,
disillusioned when they leave. That's just after a weekend. I spent
the first 18 years of my life here. On the loop, after high school,
you pretty much have three choices: bartending school, dealer
school or alcoholic gambler. I wanted something more. So I went to
law school on the nearest planet. After graduation I took a really
good job as a defense attorney. It's difficult and none of it comes
easy, but okay, it's somewhere else, and that's all that
matters.
So what am I doing back here? My dad, owner of the formerly
luxurious Comet Casino passed away. How? Uh, he just stopped
breathing while a guy was choking him to death, which on the loop
is considered natural causes. The loop is 100 miles of casinos,
clubs, and general debauchery crammed into a thin band of oxygen.
Everything else is toxic. My dad used to drop off associates in the
desert when it was time for them to die of natural
causes.
>> Hurry. Hurry, everyone.
Anne: Haha, awesome. I love it. And can I tell you that honestly,
when I first heard it, I love the beginning, right, with the
introduction. But Miranda, when you start telling the story, I
teach like storytelling to students for years. And you have such a
beautiful, wonderful presentation of storytelling in that, like it
is so damn impressive.
Miranda: Hey, I used to love reading stories out loud. Now I do it
all the time.
Anne: If Scott knows me, I don't say that lightly. I love, love the
performance.
Scott: That's not — this whole thing, this has been two years in
the making, and we directed all these legends who are friends of
ours and have always supported Miranda. And if Miranda wasn't able
to hold their own with these legends, it doesn't work. All of what
we've done, it just doesn't work. So.
Miranda: That was one thing that I got scared about. Like I know
literally like after we like got all these people to do it, and
they were like, all right, now it's time to record your part. And
I'm like, oh, I have to actually, I have to go up against these —
oh my God. Not, not go up against, but like work with, like be in
the same cartoon as, and I'm like, oh my God, that's like a dream
come true regardless of where this thing goes.
Scott: Yes. And frightening as hell. And same for me.
‘Cause
Miranda actually does video games and animation. I don't do so much
of either of those. So after asking these people and then having
to, you know, what was really cool was that we recorded our parts
at SoundBox LA with Tim Friedlander. So first Miranda and Tim
directed me, and then we switched, and Tim and I directed Miranda.
So that was really, it was really cool. And he's been so supportive
and known Miranda for a very long time. So it was, it was just
really cool to do our parts at Tim's with Tim
directing.
Miranda: Yeah.
‘Cause
he's such a good friend and such a great dude. And he supported it
all the way through. It just seemed like a natural
fit.
Anne: So let's talk about, how did it all start?
Miranda: Ooh, ooh, ooh. I've got this one.
Anne: Okay.
Scott: Keep it tight and bright.
Miranda: So essentially it started as an FBI agent gets teleported
into space and works off her debt at a space casino. So that was
like our initial idea. And I wanted to do
something
Scott: That was all Miranda’s
--
Miranda: Yeah. And then I was like, okay, well the FBI thing is
kind of silly, stupid. Let's just go with a mother-daughter story
about a girl that actually lives in the casino and went to the
casino and like lived at the casino, and her mom was the boss and
she had to come back. And then we were just like, okay, let's cut
the mom. Because I don't know how to tell a mother daughter story.
I know how to tell a father-daughter story. So let's make a
father-daughter story about a dysfunctional
--
Scott: Well Miranda, you have to be honest, Ed Jager, our head
writer and 23 year veteran television writer came in and said, I'm
killing the mom. There's no story there. It's a father-daughter
story. It's all about the daughter. Going away. Wanting to get the
hell outta home, and then having to come back and then finding out
that, ah, you know what? I hate this place, but I work here. It
works. I have a connection here, and I'm really good at all the
jobs I'm doing. It's the Joan Didian. You can't go home but you,
maybe you can kind of thing.
Does that make sense?
Miranda: See the thing is like at the beginning of it, it morphed
and switched. But I always wanted to make it a space casino.
Always, always, always.
Anne: But then, let me backtrack here. So you're telling me the
beginnings of the story, but what's the beginnings of the idea,
Miranda? Was it something that you said, I wanna create? So not
many people in this industry, and I know BOSSes out there, this is
the whole enchilada, this is the writing, the artistry, the
production, the casting. So did you just one day say, I wanna make
a show like
(laughs)?
Scott: We pitch ideas back and forth and have written a bunch of
stuff, but Miranda always said that whenever they go animated
shows, they have an episode at a casino. But I forget how you said
it, M, I'm sorry.
Miranda: So like in a lot of sci-fi media, there's always like a
one-off episode with a casino. Like in Cowboy Bebop, there's a
one-off episode with a space casino. In Star Wars, they go to a
space casino in one of the newest Star Wars movies. In like Rick
and Morty, they go to a Dave and Busters type thing called Blips
and Shits. And I'm just like, why don't you stay there? There's so
much potential. You have beings from all over the galaxy. You know,
you have people that go to Vegas for conventions. You've got people
that go to Vegas in sororities. You have gangsters and mobsters and
bachelor parties
Anne: I love it.
Scott: Corporate convention. Always bringing different people. And
if you put it out in space, 200 years in the future, the hell knows
what
--
Anne: Right. So many stories. I mean, I think so many stories can
evolve from that. So yeah, there's longevity there.
Yeah.
Scott: The other thing we really liked was the found family because
Miranda's been, was at my house from age 16 on solo and moved out
two years ago. So big on found family. At my house growing up there
was always an extra person. Somebody that just got divorced or some
teenager had been kicked out of their house. So we're big on found
family. A found family is such a lovely story. You can take in so
many different directions, and in Miranda's situation, it's right
here, found family.
Miranda: But also it's relatable to everyone. Whether you have a
good relationship with your parents or not, you always have
friends. You know, friends are the family that you choose. I know
it's cheesy, but everyone can relate to it. Everyone has a friend
that you feel like you're a sibling.
Anne: So then you had this idea that you wanted to do this. The two
of you were bouncing ideas and then you said, yes, this sounds
amazing. Let's get a writer. Like what happened after that? Just
get a writer involved.
Scott: Like I said, we've had multiple ideas, and I think they're
very solid ideas, but Miranda is a voracious performer and artist.
They like to keep going and going and going. So if we didn't get
something with legs on it early, it got set aside and fan art and
something else, or voiceover or her life just got in. But this was
much more substantial. And it has something that Miranda really
likes is retro futurism and 50’s
--
Miranda: Like mid-century modern atomic age type stuff, Jetsons
style.
Anne: Yeah, absolutely.
Scott: They really enjoyed drawing. So it was very inspirational.
And then I showed it to my buddy Ed. We had made a little video
presentation and it's 1000 degrees different than that, than the
thing that we first made. But he goes, this is great. We showed it
to Swampy Marsh, the creator of Phineas and Ferb, who's sort of
Miranda's mentor and my good friend. And then we all got together
with a couple of the writers from Gary Unmarried, that show my
buddy Ed wrote about my life that was on CBS, and other writers
that I'd worked with on their pilots. And we all got a room and
sort of hammered out a thing.
And then the found family thing, or how each of the casino
employees used to work at the casino as a crooner or a fighter or
something like that. And now the old man me has hired him to work
on the, on the thing because they're no longer viable as
performers. So we had that, and then Ed just took it off and built
this great daughter goes away and comes back to save the found
family sort of thing.
Miranda: And it was so well done and well-written. And we pitched
on jokes, and I would be like, oh, this character probably wouldn't
say that, or this and that. But most of it was Ed really. He just
brought this huge heart to it.
Scott: Ed started on Roseanne and worked on Darma and Greg and so
many great shows. And I was a joke guy, so you know, we were able
to make the jokes crackle, and then you just crank it, crank it
down, crank it down until it's tight. And then we hired Swampy
Marsh and Bernie Patterson at Surfer Jack to do the staging
animatics. So each time they go through, it's single line, really
rudimentary, but it gives you a good idea of where everyone's going
and what it will look like. I think they did four passes there.
They hired Miranda to work on small projects. So Miranda got to
work on her own pilot there.
And then I think after we had our thank you party last summer at
Tim's, Miranda said, I want it all to be
--
I have so many ideas. I want more characters, I want some different
backgrounds. This would be funnier if a chop from above. And so
Miranda said, I wanna do all of this. So she redid everything. And
so every frame you see in the thing is her character's shirt
background, a couple backgrounds. We hired her roommate Lauren to
do, really wonderful stuff. But almost all of it is Miranda's
vision. So there you go. And then laid in all the sound. Tim West
at Rebel Alliances donated hours and hours and hours of time. So
the sound design is really good. Adam Gutman, Miranda, you can talk
about.
Miranda: Yeah. He's like a, he's a Disney composer. He does like
all the music for these Star Wars land rides, and Amphibia, and
he's worked on Greatest Showman and all these things. And I did a
lot of work with him during the lockdown, and he had this like
musical project, and I was able to do some animatics for him. And
then after that, you know, we kept in contact and then he was like,
if you don't let me do the music for Comet Casino, I will be very
sad if you don't let me just do it. You know. And I was like
--
Scott: Of course, of course.
Miranda: He had all these like great kind of almost hotel lobby
tracks from like a Star Wars thing that he worked on. And he's just
like, I can tweak this and do this. I'm like, that is so cool. It
was crazy.
Anne: So a few things that I wanna point out to the BOSSes out
there, because again, I think a lot of people that listen to the VO
BOSS podcast they’re thinking very much in just voiceover. And
again, the scope of this project is so amazing, and I'm hearing a
couple of things that just keep coming back to me. Number one is
having a great network, right? And having a wonderful team to help
put this together. And so I think that networking is such an
important thing to have a successful
--
Scott: Without, without it, this wouldn't exist.
Anne: Yeah.
Scott: I called in and asked every favor I had to get us at this
point.
Anne: Yeah, absolutely.
Scott: Listen, I don't constantly work for free, but I work with
friends and things I like mm-hmm and everyone liked all these
people that are in this, Maurice Lamar, Billy West, Tara Strong,
Luray, Newman, Mindy Sterling — all of them have known Miranda
since about three years old because I was asked to be divorced when
Miranda was three. So I had her with me, and they all sort of
watched her grow up and watched her. So when I said, hey you guys,
this is what we're doing, would you be willing? And they all said
the same, some version of yeah, absolutely. Yeah. Tara Strong's
like, just tell me where to talk. They didn't owe me anything, but
I, we asked favors.
Miranda: And one thing that I was so happy about is they've always
been,
‘cause
we're, you know, a lot of us are at the same agency. So like from
being a kid, like not not a kid, but like, you know, in my 20s,
early, early teenage years, they were always like, if you make
something, if you make something, you know, put me in it. Please.
So, you know, and then we finally followed through with an idea,
and now it was like, I can do that. I can ask these people and
they'll say yes. And that's just a such a great feeling to have, to
have such a great support network of all these incredible talented
people. I'm really honored.
Scott: And Miranda designed each of the characters for each of
those actors. Aunt Maisie was designed for Tara Strong. Gary
Anthony Williams is Hendrix. So that's kind of a cool thing too.
But you definitely have to be willing to work with
--
I mean I've worked on so many pilots that got shot and didn't get
to air. I don't get any money from that. I just get the experience
providing and supporting. So when I have something, I call those
guys and they're like, yeah, let's get together and write
this.
Anne: So then yet another thing that I wanna talk about that I
think is so important in the development of this is you're still
pursuing this, you're still getting funding for this. And so
--
Scott: We've just started this phase.
Anne: Right.
Scott: We, it's taken two years to get up to that.
Anne: Yeah. And I think that there's something to be said for the
level of commitment obviously, that you have to have for this. I
mean in my brain, there's no way that it can't not be successful
for you guys. I mean that's the way I feel. I don't
know.
Miranda: I honestly think it's successful already. I am just, I am
happy to be involved with these incredible people. I'm happy to
have this part of my portfolio, and I'm ready to get this, this art
in front of people who work in amazing studios. Like all these
studio people are going to be seeing my art. So that was like the
goal from early on was to get my art in front of studios, and
whether it gets made or not, it's just a step in the right
direction regardless.
Anne: I love that.
Scott: The beginning premise was to get experience at storyboarding
character design and backgrounds. So when we hired Surfer Jack, the
idea was that Miranda would sit on Bernie’s shoulder and watch him
staging storyboard. But then Swampy screwed that up by hiring
Miranda before they even started on the pilot to be head of small
projects there. So the idea was to get all of her stuff in front of
as many people as possible. And because of Ed
--
his theatrical representation is APA — they saw that 90-second
trailer and called us in for a strategy meeting. So now we're
actually represented by APA.
Anne: Love it. That’s huge.
Scott: They’re not only showbiz adjacent, but they represent people
like 50 Cent, Mark Ruffalo, you know, that kinda people. So now,
next week the pilot goes out to every animation studio and every
streaming service, full support of the head of animation at APA.
And they'll bug them to watch it and then hopefully take a meeting.
So we already won because all of that stuff is in front of them.
And Miranda
--
by the way, she's like, in my early twenties — these are your early
20’s; you’re 28
(?)
until next week, you know.
Anne: That's phenomenal. Miranda, I love that you said that it's
already a success because it truly is in my eyes, and that's why I
feel like it can't be anything but a success already. I've seen it
evolve, I've seen it progress, and to me I'm in awe. I think it's
amazing. I love the evolution, I love the whole creative process.
And I think that it would help BOSSes to maybe wrap their heads
around the whole production process of a creative project because I
think it will help us to become better actors, become better
business people, understanding the networking that you guys are
going through and the process to get this produced and and get this
out and see if — it's like a big huge audition.
Right?
Scott: It is. The other thing is, I told you I don't book
animation. So what we did was build a pilot and write ourselves
into the pilot. So if I book animation, it'd likely be something
that we wrote then Miranda drew. So I think that's a really
important thing for anybody getting into it. Don't wait to be asked
to the dance. Get out there and start dancing.
Miranda: I also think like the thing about networking that you said
like Swampy, a friend of ours, you never know who you are going to
meet or who's gonna hire you or who's gonna be your friend and let
you work on their project or whatever.
‘Cause
like, you know, I hired my roommate to work on some of the
backgrounds for Comet. And the networking is so important in this
industry, especially with animation, the way that it is right
now.
‘Cause
animation is very weird and not an incredible industry to get into
right now.
‘Cause
everything is very up in the air.
Scott: What do you mean, not a great industry? Do you mean it's
uncertain?
Miranda: Yeah, it's very uncertain and there's lots of
things.
Scott: Voiceover and acting
--
Miranda: No, no, but like animation in particular, a lot of
animated projects are getting canned. Like they took so much off of
HBO Max and Netflix. Like all these animated projects on
Netflix.
Scott: That happens in every facet of the entertainment
--
Miranda: Right. That's true.
Anne: Ebb and flow.
Scott: It's building your house on mud and hoping for the
best.
Miranda: Yeah.
Anne: Yeah.
Miranda: But you know, like you just never know who is gonna hire
you. You never know who's gonna be part of your story next.
So.
Scott: It's also a good reason to be nice to
everybody.
Miranda: Exactly. It costs some money.
Scott:
‘Cause
you never know. And that's why I always say, hey people, I know we
have, we're represented by an agency, but please if I sent you the
pilot and said, hey, send it to creators that you know, it's always
great when something comes to the same point from different
connections.
Anne: Sure. Absolutely.
Scott: Oh, this is the pilot. Oh this is the guy that Apple, the
Apple guy sent me this. So I believe you gotta get as many lines in
the water as you can.
Anne: Absolutely. And that networking completely helps that. And I
think that it's just something that's so important for us to know
as we progress in this industry because this industry's uncertain,
voice acting. Oh, oh my gosh. You know?
Scott: Also the other thing is Miranda's not stopping. She's doing
Comet art for the pitch deck. Should we get the meeting, I feel
confident people are gonna say, hey come in. We like it. We’d like
to chat, doing that. But she's also prepping a bunch of stuff to
submit for Smiling Friends. She just had a meeting with the
storyboard director from Mitchells and the Machines. So you know,
you can't just go, well, we've got our pilot. Let's just sit back
and let the money roll in.
Miranda: Not over until it's over.
Anne: That's not over.
Miranda: It doesn't start till it starts.
Scott: Ah, I like that one.
Anne: Yeah. Now lemme ask you, Comet Casino, what's next? What's
the next step?
Scott: Next week. Well, Miranda's doing art for the pitch deck.
Hopefully it goes out to all the stupid buddies, the the titmouses,
the
--
Miranda: Bento boxes, the tornates, the 20th Century
Fox.
Scott: It's gonna go out to every relevant animation company and
every streamer, Amazon, Apple, all of those. And then we clear our
schedule because we'll be just meeting so many people and having a
bidding war on the Comet scene.
Anne: There you go.
Miranda: One would hope. One would hope.
Scott: We still, did you get one of these, Anne?
Anne: I did not get a bag.
Scott: We wanna send you a bag as a gift from the Comet
Casino.
Anne: Oh, I love it.
Scott: And we'll put one of the lucky chips in there
too.
Anne: Oh, I love that.
Scott: I always keep
'em
in my pocket when I audition and I booked three commercials with
one ofthese in my pocket.
Anne: Well, thank you. So let me ask you guys, before we go, first
of all, how can somebody buy Comic Casino merch? Where do they
go?
Miranda: They go to the Comet Casino gift shop, and it's the first
thing that comes up on Google. I'll also send you the link so you
can put it in the description of whatever
podcast.
Anne: The Comet Casino gift shop. And guys, I have a few things. I
have a few things from the Comet Casino, but I do not have a bag,
so I would love that.
Scott: We'll send you the retro airline bag.
Anne: Thank you.
Scott: Cool thing where you put the cardboard on the bottom, and
they put hard glasses in the bottom.
Anne: I love it.
Scott: And then we still have a bunch of shirts. We don't have a
lot of stuff. We got hit pretty hard. Oh, we do have some of these
handmade pendants that are really, really cool. We only have
a
--
I think there's only five of those left. They're really, really,
really stunning.
Anne: That's very cool.
Scott: Our friend Lori Magna is this artisan in Boston, and she
made, she does all the little
--
I mean
--
Anne: Oh, I love it.
Miranda: Aren't they so cool?
Anne: I love it. So Comet Casino gift shop.
Miranda: Yes, indeed.
Anne: And how can someone follow you, Miranda?
Miranda: Oh, well my Instagram is Parkinart, Parkinart. No spaces,
no caps, no nothing. No, no underscores or dots or dits or
numbers.
Anne: Perfect.
Scott: You can see me on a Tide commercial
Anne: Ah yes.
Miranda: And his Instagram. His Instagram
--
Scott: Hang on, I forgot to say we just got these, the
premade
--
Miranda: The booklets.
Scott: Big comic books with all the concept art. They're 22 pages,
and we just got these. There was a misprint. We got to help with
the pitch and they did a misprint
--
Anne: Will you be signing?
Scott: We're signing. Miranda will sign. I'll sign it. It doesn't
really matter if I sign it, but Miranda's gonna sign it, and then
if you get other cast members to sign it, you got something
there.
Anne: Very nice.
Scott: That'll be up on here very quickly as
well.
Anne: Very nice.
Scott: Anne, thank you so much. So sweet of you to have us
on.
Anne: Thank you, guys. It was amazing. So much fun. And I'm looking
forward to interviewing you again after it gets picked up and you
guys
--
Scott: Absolutely. And remember, we're voice first, and we have a
very long memory and we remember everybody that was so supportive
and helpful. And believe me, we’ll be working hard. We don't know
who's gonna buy it or what the situation will be. They may buy it
outright, tell us to go away, you know what I mean? So we have no
idea what that looks like. But if we have any say in it, we're
gonna bring people to audition. Everybody gets up to bat, we're
gonna write your names as a character, spread the
wealth.
Anne: Love it. And your cat wants to say hello. I love it. You
know, I have three cats, so I'm all about that. Well fantastic,
guys. Thank you so much again. It was amazing. So much fun. Love,
love, love what you're doing.
Miranda: Thank you so much for having us on.
Anne: Absolutely.
Scott: You’ve been so supportive, Anne. You jumped on the bandwagon
and gave away merch very early on. This was an expensive proposal,
right? Hiring an animation company to do four passes, and then I
was sending random money to not take any other work while they
worked on this thing. So it's really, really helpful to have such
support. The main thing is, it's just really fun to see the cool
logo and all the great art on it. It's very
nice.
Anne: Absolutely. All right, well BOSSes, here's your chance to use
your voice to make an immediate difference in our world and give
back to the communities that give to you. Besides giving to Comet
Casino, you can go to 100Voiceswhocare.org to find out more and
commit. And also big shout out to our sponsor, ipDTL. You too can
network communicate like BOSS. Find out more at ipdtl.com. You
guys, have an amazing week and we will see you next week.
Bye!
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